Ouya review

ouya-handOuya is cheap, runs Android and is totally open. Can it take on the Xbox and PlayStation or does it offer little more than mobile games on your TV?

After a wildly successful Kickstarter campaign which saw a whopping $8.5 million raised by the general public, the open-source Ouya games console is finally a reality.

This diminutive cube-like device runs Android 4.1, boasts a Bluetooth controller and costs less than £100 – little wonder then that many within the games industry are predicting that it could steal away precious market share from the likes of the Sony PS4, Microsoft Xbox One and Nintendo Wii U.

However, while Ouya is the most famous of a new wave of Android-based gaming platforms, it’s not unique in the field – this year will also see the launch of GameStick, Mad Catz has M.O.J.O. in development and the Nvidia Shield handheld console is also being prepared for launch in June – all of these rival systems are running Google’s OS as well.

Being first to market doesn’t always assure success, and while the concept behind the console is certainly exciting, it’s fair to say that Ouya comes with its fair share of niggles.

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MOGA Power Series mobile game controllers arriving this fall


Are all game controllers created equal? Certainly companies that deal with game controllers as part of their product line up would say otherwise. If they do not do so, how else do you think that they are able to make a living by touting their wares?

Well, here we are with MOGA having announced the MOGA Power Series of mobile game controllers that are set to arrive later this fall, with the intention to establish itself as the leader in the gaming industry where game controllers are concerned.

You no longer need to worry about your handset’s battery life, since the couple of next generation MOGA products are said to deliver a whole new way of doing things, that could very well revolutionize the mobile game controller scene, with the help of MOGA Boost technology.

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